FreeStick  0.3
Cross Platform Open Sorce Joystick Lib
FSTypes.h
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1 /**************************************************************************
2 Created by Alan Uthoff on 10/30/2013
3 Copyright (C) 2015
4 
5 This Code is free software; you can redistribute it and/or
6 modify it under the terms of the zlib/libpng License as published
7 by the Free Software Foundation; either
8 version 2.1 of the License, or (at your option) any later version.
9 This software is provided 'as-is', without any express or implied warranty.
10 
11 In no event will the authors be held liable for any damages arising from the use of this software.
12 
13 Permission is granted to anyone to use this software for any purpose,
14 including commercial applications, and to alter it and redistribute
15 it freely, subject to the following restrictions:
16 
17 1. The origin of this software must not be misrepresented;
18 you must not claim that you wrote the original software.
19 If you use this software in a product, an acknowledgment
20 in the product documentation would be appreciated but is not required.
21 
22 2. Altered source versions must be plainly marked as such,
23 and must not be misrepresented as being the original software.
24 
25 3. This notice may not be removed or altered from any source distribution.
26 **************************************************************************/
27 
28 #pragma once
29 #include <cstdint>
30 namespace freestick {
31 
32  /* TODO: rename type to lower case*/
33  typedef uint32_t idNumber; //Needs to be at lest 32bits and unsigned
34  typedef int32_t minMaxNumber; //Needs to be at lest 32bits and signed
35  typedef int32_t physicalValueNumber; //Needs to be at lest 32bits and signed
36  typedef unsigned int elementID;
37  typedef uint64_t deviceID; //Needs to be 64 bits
38  typedef uint32_t vendorIDType;//Needs to be at lest 32bits
39  typedef uint32_t productIDType;//Needs to be at lest 32bits
40  typedef float nMinMaxNumber; //normlized max min number should be float to match system
41  typedef float nPhysicalValueNumber; //normlized physical number should be float to match system
42  typedef double universlalMinMaxNumber; //normlized max min number should be float to match system
43  typedef double universlalPhysicalValueNumber; //normlized physical number should be float to match system
44 
45 }
float nPhysicalValueNumber
Definition: FSTypes.h:41
uint32_t idNumber
Definition: FSTypes.h:33
double universlalMinMaxNumber
Definition: FSTypes.h:42
uint32_t productIDType
Definition: FSTypes.h:39
Definition: FSBaseDevice.h:32
uint64_t deviceID
Definition: FSTypes.h:37
uint32_t vendorIDType
Definition: FSTypes.h:38
unsigned int elementID
Definition: FSTypes.h:36
float nMinMaxNumber
Definition: FSTypes.h:40
int32_t physicalValueNumber
Definition: FSTypes.h:35
double universlalPhysicalValueNumber
Definition: FSTypes.h:43
int32_t minMaxNumber
Definition: FSTypes.h:34